/* FILE : engine.h */
#ifndef _ENGINE_H
#define _ENGINE_H

void send_to_engine(int, int*, int, char**);

void send_props_to_engine(int num_props, UnihanPropertyArgList proplist);
void destroy_im_property(UnihanPropertyArgList plist);
int convert_props_to_string(UnihanPropertyArgList proplist,
			int num_props, int int_values[],
			char* string_values[]);
int convert_string_to_props(int int_values,
			unsigned char* string_values,
			UnihanPropertyArgList *pproplist);

#endif /* _ENGINE_H */
